Word Games
Brandweek, April
24, 2006
High schools are
always abuzz with talk
of one kind or
another: sports,
music, clothes and
whatever else teens
consider indispensable
at any given time.
But last year, one
piece of chatter
weaving its way
through select high
schools across America
was very specific. It
was about the TV
series America's
Next Top Model,
then entering its
fourth season. While
teens did the talking,
UPN, the network that
airs the series, was
listening very
closely. It had to.
UPN was essentially
sponsoring the whole
conversation.
The plan worked like
this. UPN solicited
the help of Alloy.com,
a shopping and
lifestyle site aimed
at teen girls. (The
site's many features
include the
dating-oriented "Dude
Decoder": "Get the
scoop on why boys
say/act/do the things
they do," the decoder
promises.) UPN was in
search of 500
"insiders" who could
generate buzz about
Top Model, which
needed a ratings
boost.
Alloy monitored the
chat that went on
within the site, and
compiled a list of
7,000 girls who, in
the course of their
banter, had expressed
interest in the show.
Then Alloy winnowed
that list to 500 girls
who seemed the best
connected of the lot;
those who had
frequently shown up on
instant-messaging
buddy lists were
deemed to be popular.
With these gossipy,
in-crowd girls in
hand, Alloy made its
move for UPN:
Providing its
handpicked teens with
party kits, it
encouraged them to
invite an average of
four friends over to
their homes for
gatherings themed
around—you guessed it—America's
Next Top Model.
The girls knew that
UPN's cash was behind
the kits, and "it
wasn't a tough sell,"
said Samantha Skey,
svp of Alloy's
convergent marketing
group. Tough sell or
not, UPN was pleased
with the results. "The
ratings have been very
good," Skey added,
"especially among that
age group."
While Skey wouldn't go
as far as saying that
Alloy's marketing
program saved the
show, she did say that
it helped the series
stay afloat against
some grim odds; most
reality shows don't
stick around that
long.
As teens increasingly
tune out the TV and
grow ever more cynical
about the thousands of
marketing messages
flogging them on a
daily basis,
word-of-mouth or "buzz
marketing" promotions
like UPN's are
emerging as the newest
way to grab attention.
Though no firm tracks
the size of the teen
word-of-mouth
industry, anecdotal
evidence suggests that
it's growing at a
brisk clip. Witness
the increasing number
of firms, most notably
Procter & Gamble's
in-house buzz team,
Tremor, that today
promises a marketer's
dream come true:
injecting brand names
and branded products
into ordinary teen
conversations. (For a
look at how they do
this, see related
story, page 26.)
According to published
estimates by JWT
Worldwide in New York,
over 85% of the
country's top 1,000
marketing firms now
use some form of
word-of-mouth tactics.
The apparent steady
growth of the
buzz-marketing
industry is also
reflected in the
asking prices for teen
social-networking
sites like MySpace,
snapped up along with
its parent company for
$580 million last year
by News Corp. Sconex,
a high-school-oriented
site, was sold to
Alloy for $6.1 million
in March. Facebook,
another teen
social-networking
site, is said to be
seeking a suitor
prepared to offer $2
billion—this figure
according to Facebook.
Such sites, which are
often lumped into a
phenomenon called "Web
2.0," replace the past
model for Web pages,
in which a publisher
posted content. With
the new model, all of
the online content is
generated by the
users. Social
networking sites are
like clubs in which
all or most of the
communication takes
place online. Within
this gargantuan volume
of banter, marketers
have spotted a
cutting-edge
opportunity: What
better way to get kids
turned on to a
company's product than
by having them banter
about that product on
their own? The
marketing would slip
so naturally into
casual conversation,
it wouldn't even look
like marketing.
Considered this way,
word-of-mouth's
potential is enormous,
and so is the
potential controversy.
While marketers
increasingly pay for
buzz, significant
questions arise about
how ethical the
practice is. Is it
right for corporate
entities to bestow
status on
peer-pressure addled
teens for profit?
Should teens be
required to tell
others that they are,
in effect, on the take
from the brands
they're gushing about?
Setting scruples
aside, there's also
considerable debate
over whether the
success of
word-of-mouth
marketing can even be
quantified.
Perhaps for those
reasons, many
marketers are very
hush-hush about their
word-of-mouth
campaigns. One exec at
a buzz marketing firm
said clients employ
euphemisms like "Can
you get [high school]
campus attention for
this?" instead of
simply asking outright
for a word-of-mouth
campaign. Those same
clients often prefer
making such requests
over the phone; e-mail
leaves a paper trail.
Despite varying levels
of discomfort with the
method, however, it's
tough to argue with
the results. According
to some companies,
buzz marketing
campaigns can be very
effective. The Rock
Bottom brew pub chain,
for example, reported
a 76% jump in 2003
revenues after hired
gun BzzAgent, Boston,
launched a 13-week
world-of-mouth
campaign employing
1,073 of its "agents"
to get the word out.
ETHICS, SHMETHICS
Part of the uneasiness
for marketers may be
that word-of-mouth can
quickly implode if it
is discovered to have
been engineered. Look
no further than
McDonald's infamous
"Lincoln Fry" buzz
campaign last year.
The scheme attempted
to create some online
chatter with a blog
that detailed one
couple's experience
after finding a french
fry that allegedly
resembled Abraham
Lincoln. It might have
worked well had
customers not learned
that the blog was
bogus, and so was the
couple. McDonald's,
which even put the
couple in a Super Bowl
TV spot, got plenty of
buzz alright, but the
wrong kind.
Another reason is that
various watchdog
groups have questioned
the ethics of
word-of-mouth
marketing directed at
teens. Typically, a
buzz marketing concern
will recruit a core
group of kids (called
"connectors") to get
the chatter going.
While some companies
claim to merely
"expose" kids to new
products and hope they
like them and tell
their friends about
them, it's common for
the partner kids to
receive free samples
of the product or a
variety of other
incentives. To some,
that looks like
bribery.
Related moral issues
arise over the
question of whether
parents are approached
before kids become
buzz-generators, and
also in cases where
the word-of-mouther
fails to disclose to
friends that he or she
has a relationship
with the marketer or
its client.
The biggest customer
backlash so far has
been Portland, Ore.,
advocacy group
Commercial Alert's
letter to the Federal
Trade Commission last
October asking the FTC
to investigate Tremor
for its tactics: "the
Commission should
carefully examine the
targeting of minors by
buzz marketing,
because children and
teenagers tend to be
more impressionable
and easy to deceive."
Commercial Alert also
suggested that the FTC
serve P&G and other
teen buzz marketers
with subpoenas to
determine whether
they're requiring
their endorsers to
disclose that they are
paid for their
services. Steve Knox,
CEO of Tremor, said
the company's 225,000
"agents" aren't, in
fact, paid for their
services.
After Commercial Alert
took action, others
piled on to criticize
the practice in
newspaper op-eds.
"There's something
truly creepy about the
notion of marketers
manipulating what
ordinary people say to
one another," wrote
Jeff Gelles in the
Philadelphia Inquirer.
"As a parent, I'm
especially concerned
when the targets are
teenagers like my
daughter."
The basic issue,
anti-buzzers insist,
is that the practice
undermines societal
trust. "What does it
mean that we're
raising a generation
of kids that don't
know if their friends
talking about a
product are really
working for a
company?" asked Susan
Linn, co-founder of
Campaign for a
Commercial-Free
Childhood in Boston.
In an attempt to
address such
criticism, Andy
Sernovitz CEO of the
Word of Mouth
Marketing Assn. in
Chicago, says he
cautions Womma's 275
members not to execute
buzz marketing
programs aimed at kids
under 14. "The short
answer is, it's not
ethical to ask kids
that age to be your
marketing agents,"
said Sernovitz.
Not all Womma members
adhere to the
guidelines, however.
BoldMouth, a Faber,
Va., buzz marketing
firm and association
member, targets kids
6-12 for various movie
marketing campaigns,
according to CEO Todd
Tweedy. Sernovitz
observed that his
group can do no more
than simply make
recommendations.
"We're not a law
enforcement agency,"
he said. "Most
associations face this
problem."
Of course, only a
percentage of
marketers belong to
Womma. Girls
Intelligence Agency, a
Century City, Calif.,
marketing firm, makes
no bones about the
fact that it targets
girls age 8 and up for
its buzz programs.
The agency, which
counts Mattel, Hasbro,
Disney and Fox among
its clients, was the
subject of a critical
profile on CBS' 60
Minutes, which it
nonetheless posted on
its Web site. Laura
Groppe, CEO of GIA,
said the agency gets
mom's permission for
its efforts and said
there's nothing
nefarious about the
her company's methods.
GIA only exposes young
people to its clients'
products, Groppe
explained; it does not
twist their arms to
speak favorably about
them. "If kids don't
like your product,
word-of-mouth will
work against you," she
said. "If a movie's a
disaster, all the
word-of-mouth in the
world won't save it."
Yes, it could cause
the movie to fare even
worse.
Similarly, Tremor,
which also is not a
Womma member,
maintains that its
business practices are
clean. "We are way
inside ethical
guidelines," said
Knox. "This is the
most consumer-centric
form of marketing. It
is putting consumers
in charge of the
message. Moreover,
they're unpaid. Teens
who take part in
Tremor may get some
free stuff but they
don't get a salary.”
On the whole,
marketers and buzz
marketing firms seem
to take the ethics
issue seriously, if
only because of the
potentially bad pr
that could result if
the public learned
that they didn't. The
lack of any research
showing the ill
effects of buzz
marketing on teens
weakens the case
against it but, in
private,
buzz-marketers concede
that even they
sometimes are wary of
a friend's
recommendation for a
new product or TV
show, often
questioning only half
in jest whether
they're being paid for
their services.
ROI: MIA?
A potentially more
damning claim against
teen buzz marketing
and buzz marketing in
general, is that it's
hard or even
impossible to
quantify. How can you
measure increased
consumer awareness
when the mode of
delivery is two
teenagers talking on
the phone? And if
quantifying the
results is difficult,
buzz marketing firms
also lack a fair
standard by which to
charge for their
services. Factors such
as these are why
Ashland, maker of
Valvoline motor oil,
abandoned
word-of-mouth
marketing last year.
Ashland had initially
tapped Tremor to push
its Valvoline SynPower
Premium Oil in 2004.
The idea was to get
SynPower in the hands
of gearhead teens
whose recommendations
about auto products
exert powerful sway
with their friends.
Though neither Ashland
nor Tremor would
disclose specifics,
P&G is reported to
charge $1 million and
up for such national
campaigns. After such
an outlay, Ashland
bailed. "We weren't
able to quantify the
direct result," said
Bob Crayraft, svp-retail
at Valvoline. Crayraft
said that Valvoline
sales did rise after
the buzz campaign, but
it was virtually
impossible to tell
whether that bump owed
itself to Tremor's
efforts or some other
component such as
pricing or traditional
advertising.
Nevertheless, Crayraft
said Valvoline may
have just not been the
best fit for
word-of-mouth
marketing. "I'm not
sure if our products
lend themselves to
that approach," he
said. "It's harder to
get teens excited
about a motor oil than
a soft drink."
The ROI issue isn't
just a big one for
Ashland, and Womma is
working on some sort
of standard by which
audience reach can be
measured, and
corresponding fees
that would be
reasonable to impose.
But whether that
approach comes down to
charging X for Y
amount for
conversations started
is hard to say.
Tremor's method is to
run a control group in
a community where a
buzz campaign hasn't
happened and compare
the numbers to one
where it has.
BzzAgent's pricing
standard goes like
this: say that the
connector is able to
talk to five people a
day. If you have 1,000
connectors getting the
buzz going, BzzAgent
calculates a
cost-per-thousand
rate.
Another way to address
the ROI issue is to
specify that the
word-of-mouth process
occurs online, because
typed conversations
can be quantified.
That's the tack Alloy
is taking. "[WOM
initiatives are] very
measurable online,"
said Alloy's Skey. "If
someone sends an
e-mail, we can track
100% [of the reach].
Otherwise, you'd have
to rely on the word of
a teenager, which
isn't always
completely correct."
Hence, the popularity
of teen social
networking sites.
Alloy's vision is that
members of Sconex, its
new high school
networking site, will
create their own ads
for various sponsors.
Sconex's members are
already divided up by
interest area, a
segmentation that's
attractive to
marketers. "This is
self-selection, so
they're getting
messaging about what
they like," said Skey.
For instance, Sconex
has a film review crew
online that's open to
getting advance word
on movie releases.
But at this point few,
if any, marketers have
been able to run
successful programs on
such sites. That's not
for lack of trying.
Facebook, for
instance, has a group
of Apple fans, called
Apple students, that
the computer company
sponsors and for which
it runs weekly
contests giving away
iPod Shuffle devices.
Colin DiGiaro,
MySpace's svp-sales,
favors viral efforts
over word-of-mouth
methods. "That model
is flawed," he said.
"An influencer has
influence because he's
ahead of the trends,
and he typically
doesn't want to be
paid to do the
influencing."
Viral initiatives rely
on a piece of media
that a marketer hopes
will be passed around
to create the coveted
buzz. For example,
MySpace offers a free
music video from
hip-hop artist Ice
Cube, which can be
downloaded from a Web
page promoting the FX
series Black.
White. If the
video also gets kids
talking about the
series, DiGiaro
believes, it will be
more spontaneous, less
engineered and
ultimately more
effective than other
word-of-mouth schemes.
Moreover, since no
proven advertising
model has been
developed, some are
skeptical about a
social networking
site's potential.
"It's become clear the
'real' money comes
from selling your
network to a big media
conglomerate rather
than selling ad space
on your network,"
wrote Jupiter Media
analyst Nate Elliott
in a recent report.
Others, most notably
Tremor's Knox, venture
that truly effective
word-of-mouth isn't
really taking place
online anyway. "There
are two fundamentals,"
he said. "You need
advocacy and
amplification. Online
is a wonderful place
to create
amplification, but not
for advocacy. Advocacy
still occurs in
one-to-one [offline]
conversations."
That goes for instant
messaging, too, Knox
added: "No one sends
you an IM saying 'I
know you love seafood.
You and your wife need
to check out this new
seafood restaurant.'"
Still, few think
social networking
sites will be a flash
in the pan and fewer
still think teen
word-of-mouth programs
are on the decline.
Buzz may be ethically
shaky to some and ROI-proof
for others but,
barring legal action
by the FTC (which is
unlikely), it's not
going to go away.
"I'm 39," said Aaron
Cohen, CEO of Bolt
Media, New York, which
runs social networking
sites Bolt.com and
Bolt2.com. "I know
about 500 jingles. But
today's young people
don't know jingles
because they don't
watch TV. They're
online consuming one
another's content."
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